﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

using NLog;

using Sonic.Framework;

namespace SonicGUI
{
    public partial class frmMain : Form
    {
        public frmMain()
        {
            InitializeComponent();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            SonicProcessor processor = SonicProcessorFactory.GetSonicProcessor(@"G:\SonicBuildTool\Project\config.xml");

            processor.Logger = LogManager.GetCurrentClassLogger();

            processor.Process();
        }
    }
}
